LightWrap++
AC++wrapperfortheLightWave3DSDK
lwpp Directory Reference

Files

file  animloader_handler.h [code]
file  backdropinfo.h [code]
file  camera_handler.h [code]
file  camerainfo.h [code]
file  channel_handler.h [code]
file  colour_management.h [code]
 colous management functionality as added in LW 10.0
file  colour_picker.h [code]
file  command.h [code]
file  comring.h [code]
file  contextmenu.h [code]
 Wrapper for ContextMenuFuncs.
file  customobject_handler.h [code]
file  debug.h [code]
file  displacement_handler.h [code]
file  envelope.h [code]
file  environment_handler.h [code]
file  exception.h [code]
file  file_request.h [code]
file  framebuffer_handler.h [code]
file  generic_handler.h [code]
file  gizmo_handler.h [code]
file  global.h [code]
file  image.h [code]
 Wrapper for LWImageUtil.
file  imagefilter_handler.h [code]
file  imageio_handler.h [code]
file  interface.h [code]
file  io.h [code]
file  item.h [code]
file  itemmotion_handler.h [code]
file  layouttool_handler.h [code]
file  light_handler.h [code]
file  LW95.h [code]
file  LW96.h [code]
file  lw_server.h [code]
file  lw_version.h [code]
file  lwpanel_handler.h [code]
file  master_handler.h [code]
file  math.h [code]
file  matrix4x4.h [code]
file  meshinfo.h [code]
file  message.h [code]
file  mod_command.h [code]
file  modeler.h [code]
file  monitor.h [code]
file  node_handler.h [code]
file  nodeeditor.h [code]
file  nodes.h [code]
file  objectinfo.h [code]
file  panel.h [code]
file  panel_sizer.h [code]
file  particle_services.h [code]
file  pixelfilter_handler.h [code]
file  platform.h [code]
 Platform specific defines.
file  platform_cocoa.h [code]
file  platform_osx.h [code]
 Platform specific defines.
file  platform_osx64.h [code]
 Platform specific defines.
file  platform_osx_cw.h [code]
 Platform specific defines.
file  platform_win.h [code]
 Platform specific defines.
file  plugin_handler.h [code]
file  point3d.h [code]
file  presets.h [code]
file  preview.h [code]
file  sceneinfo.h [code]
file  shader_handler.h [code]
file  storeable.h [code]
file  surface.h [code]
file  texture.h [code]
file  texture_editor.h [code]
file  texture_handler.h [code]
file  threads.h [code]
 Threading tools for LightWrap++.
file  timer.h [code]
file  utility.h [code]
file  vector3d.h [code]
 Base classes for vectors and vector math.
file  volumetric_handler.h [code]
file  vparm.h [code]
 C++ Wrapper implementation for LightWave VParms.
file  wrapper.h [code]
 Contains miscellanous base classes for LW SDK Wrappers.
file  xpanel.h [code]
 Wrapper for LWXPanelFuncs.