LightWrap++
AC++wrapperfortheLightWave3DSDK
sceneinfo.h File Reference
#include <lwpp/item.h>
#include <lwpp/matrix4x4.h>
#include <lwpp/camerainfo.h>
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Classes

class  lwpp::SceneInfo
 Provides information about the currently loaded scene. More...
class  lwpp::TimeInfo

Namespaces

namespace  lwpp
 contain Carbon specific code for the OSX XCode version platform_carbon.cpp lwpp

Functions

LWFrame lwpp::GetFrame ()
LWTime lwpp::GetTime ()
Matrix4x4d lwpp::getWorld2Screen (LWItem cid, LWTime time)
Matrix4x4d lwpp::getWorld2Screen (LWItemID id, LWTime time)
 Generate a world to screen transformation matrix.
Matrix4x4d lwpp::getWorld2Screen (LWTime time)
 Return the world to Screen transformation matrix for the current camera at the time specified.
bool lwpp::World2Screen (lwpp::Point3d pt, double scoord[2], lwpp::Matrix4x4d &CameraTransform, double frameAspect)
 Transformation from world to screen coordinates.
bool lwpp::World2Screen (lwpp::Vector3d dir, double scoord[2], lwpp::Matrix4x4d &CameraTransform, double frameAspect)
 Transformation from world to screen coordinates.
bool lwpp::World2Screen (lwpp::Point3d pt, double scoord[2], LWItemID camID, LWTime time, double pixelAspect)
 Transformation from world to screen coordinates.
bool lwpp::World2Screen (lwpp::Point3d pt, double scoord[2], LWTime time)
 Transformation from world to screen coordinates.