1 #ifndef LWPP_SCENEINFO_H
2 #define LWPP_SCENEINFO_H
46 static const char *filterNames[];
157 static std::string ret;
164 sprintf(buffer,
"PLD %i",aa - 99);
169 if ((aa >= 0) && (aa < 5) &&
enhancedAA()) ret =
"Enhanced ";
172 case 0: ret =
"none";
break;
173 case 1: ret +=
"Low";
break;
174 case 2: ret +=
"Medium";
break;
175 case 3: ret +=
"High";
break;
176 case 4: ret +=
"Extreme";
break;
177 default: ret +=
"unknown";
break;
194 return (
globPtr->filter | 0x0001) ?
true :
false;
221 if ((filter >= 0) && (filter <
UNKNOWN))
223 return filterNames[filter];
235 double getCausticsIntensity()
const {
return globPtr->causticsIntensity; }
236 int getCausticsAccuracy()
const {
return globPtr->causticsAccuracy; }
237 int getCausticsSoftness()
const {
return globPtr->causticsSoftness; }
238 int getRadiosityFlags()
const {
return globPtr->radiosityFlags; }
239 double getDynamicsRangeMin()
const {
return globPtr->dynamicsRangeMin; }
240 double getDynamicsRangeMax()
const {
return globPtr->dynamicsRangeMax; }
241 double getSaturation()
const {
return globPtr->saturation; }
243 LWRENDERINGMODE GetRenderMode()
const {
return (LWRENDERINGMODE)
globPtr->rendermode; }
298 #endif // LWPP_SCENEINFO_H