LightWrap++
AC++wrapperfortheLightWave3DSDK
sceneinfo.cpp File Reference
#include <lwpp/sceneinfo.h>
+ Include dependency graph for sceneinfo.cpp:

Namespaces

namespace  lwpp
 contain Carbon specific code for the OSX XCode version platform_carbon.cpp lwpp

Functions

Matrix4x4d lwpp::getWorld2Screen (LWItem cid, LWTime time)
Matrix4x4d lwpp::getWorld2Screen (LWItemID id, LWTime time)
 Generate a world to screen transformation matrix.
Matrix4x4d lwpp::getWorld2Screen (LWTime time)
 Return the world to Screen transformation matrix for the current camera at the time specified.
bool lwpp::World2Screen (lwpp::Point3d pt, double scoord[2], lwpp::Matrix4x4d &CameraTransform, double frameAspect)
 Transformation from world to screen coordinates.
bool lwpp::World2Screen (lwpp::Vector3d dir, double scoord[2], lwpp::Matrix4x4d &CameraTransform, double frameAspect)
 Transformation from world to screen coordinates.
bool lwpp::World2Screen (lwpp::Point3d pt, double scoord[2], LWItemID camID, LWTime time, double pixelAspect)
 Transformation from world to screen coordinates.
bool lwpp::World2Screen (lwpp::Point3d pt, double scoord[2], LWTime time)
 Transformation from world to screen coordinates.