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LightWrap++
AC++wrapperfortheLightWave3DSDK
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#include <lwpp/global.h>#include <lwpp/message.h>#include <lwpp/lw_version.h>#include <lwpanel.h>#include <lwanimlod.h>#include <lwanimsav.h>#include <lwanimuv.h>#include <lwcamera.h>#include <lwchannel.h>#include <lwcmdseq.h>#include <lwcomring.h>#include <lwcustobj.h>#include <lwdialog.h>#include <lwdisplay.h>#include <lwdisplce.h>#include <lwdopetrack.h>#include <lwdyna.h>#include <lwenvel.h>#include <lwenviron.h>#include <lwfilter.h>#include <lwframbuf.h>#include <lwgeneric.h>#include <lwglobsrv.h>#include <lwhandler.h>#include <lwhost.h>#include <lwimage.h>#include <lwimageio.h>#include <lwio.h>#include <lwlaytool.h>#include <lwlcore.h>#include <lwmaster.h>#include <lwmath.h>#include <lwmeshedt.h>#include <lwmeshes.h>#include <lwmodeler.h>#include <lwmodtool.h>#include <lwmodule.h>#include <lwmonitor.h>#include <lwmotion.h>#include <lwmtutil.h>#include <lwnodeeditor.h>#include <lwnodes.h>#include <lwobjimp.h>#include <lwobjrep.h>#include <lwpolygon.h>#include <lwpreview.h>#include <lwprtcl.h>#include <lwrender.h>#include <lwscenecv.h>#include <lwsceneeditor.h>#include <lwserver.h>#include <lwshader.h>#include <lwshelf.h>#include <lwsurf.h>#include <lwsurfed.h>#include <lwtexture.h>#include <lwtool.h>#include <lwtxtr.h>#include <lwtxtred.h>#include <lwvolume.h>#include <lwvparm.h>#include <lwxpanel.h>#include <lwtimer.h>Namespaces | |
| namespace | lwpp |
| contain Carbon specific code for the OSX XCode version platform_carbon.cpp lwpp | |
Functions | |
| void | lwpp::SetSuperGlobal (GlobalFunc *g) |
| Set Superglobal. | |
Variables | |
| GlobalFunc * | lwpp::SuperGlobal = 0 |
| Initialize and store superglobal GlobalFunc. | |