LightWrap++
AC++wrapperfortheLightWave3DSDK
lwpp::VParm Member List

This is the complete list of members for lwpp::VParm, including all inherited members.

_acquireGlobal()lwpp::GlobalBase< LWVParmFuncs >inlineprotected
Abs()lwpp::Vector3< T >inline
asLWVector()lwpp::Vector3< T >inline
available() constlwpp::GlobalBase< LWVParmFuncs >inlineprotectedvirtual
Clear()lwpp::VParminline
Cross(Vector3 a) const lwpp::Vector3< T >inline
Dot(Vector3 a) const lwpp::Vector3< T >inline
getGlobal()lwpp::GlobalBase< LWVParmFuncs >inlineprotectedvirtual
GetValue() const lwpp::VParminline
GetValuef() const lwpp::VParminline
GlobalBase()lwpp::GlobalBase< LWVParmFuncs >inlineprotected
globPtrlwpp::GlobalBase< LWVParmFuncs >protectedstatic
ID()lwpp::VParminline
isEnveloped()lwpp::VParminline
Load(const lwpp::LoadState &ls)lwpp::VParmvirtual
Magnitude() const lwpp::Vector3< T >inline
NewTime(LWTime t)lwpp::VParminline
Normalize()lwpp::Vector3< T >inline
operator*(Vector3 b)lwpp::Vector3< T >inline
operator*(double b)lwpp::Vector3< T >inline
operator*=(Vector3 b)lwpp::Vector3< T >inline
operator*=(T b)lwpp::Vector3< T >inline
operator+(Vector3 b)lwpp::Vector3< T >inline
operator+=(Vector3 b)lwpp::Vector3< T >inline
operator-(Vector3 b)lwpp::Vector3< T >inline
operator-=(Vector3 b)lwpp::Vector3< T >inline
operator->()lwpp::GlobalBase< LWVParmFuncs >inlineprotected
operator/(Vector3 b)lwpp::Vector3< T >inline
operator/(T b)lwpp::Vector3< T >inline
operator/=(Vector3 b)lwpp::Vector3< T >inline
operator/=(T b)lwpp::Vector3< T >inline
operator=(const VParm &from)lwpp::VParm
Reset(const double d)lwpp::VParminline
Reset(const Vector3d &v)lwpp::VParminline
Save(const lwpp::SaveState &ss)lwpp::VParmvirtual
Set(const double d)lwpp::VParminline
Set(const Vector3d &v)lwpp::VParminline
Set(const LWDVector v)lwpp::VParminline
Set(const LWFVector v)lwpp::VParminline
SphericalPhi()lwpp::Vector3< T >inline
SphericalTheta()lwpp::Vector3< T >inline
Translate(Vector3 dir, T distance)lwpp::Vector3< T >inline
Vector3(T n=0.0)lwpp::Vector3< T >inlineexplicit
Vector3(T _x, T _y, T _z)lwpp::Vector3< T >inline
Vector3(const T n[3])lwpp::Vector3< T >inlineexplicit
Vector3(const Point3< T > &p)lwpp::Vector3< T >inlineexplicit
Vector3(T theta, T phi)lwpp::Vector3< T >inline
VParm(int type, const std::string name, std::string plug_name, LWChanGroupID group=0, double v=0.0)lwpp::VParm
VParm(int type, const std::string name, std::string plug_name, LWChanGroupID group, Vector3d &v)lwpp::VParm
VParm(int type, const std::string name, std::string plug_name, ChannelGroup &group, double v=0.0)lwpp::VParm
VParm(int type, const std::string name, std::string plug_name, ChannelGroup &group, Vector3d &v)lwpp::VParm
xlwpp::Vector3< T >
X()lwpp::Vector3< T >inline
Y()lwpp::Vector3< T >inline
ylwpp::Vector3< T >
Z()lwpp::Vector3< T >inline
zlwpp::Vector3< T >
~GlobalBase()lwpp::GlobalBase< LWVParmFuncs >inlineprotectedvirtual
~VParm()lwpp::VParmvirtual