LightWrap++
AC++wrapperfortheLightWave3DSDK
lwpp::Matrix4x4< T > Member List

This is the complete list of members for lwpp::Matrix4x4< T >, including all inherited members.

Inverse()lwpp::Matrix4x4< T >inline
mlwpp::Matrix4x4< T >
Matrix4x4()lwpp::Matrix4x4< T >inline
Matrix4x4(const Vector3< T > &right, const Vector3< T > &up, const Vector3< T > &forward)lwpp::Matrix4x4< T >inline
Matrix4x4(Vector3< T > &right, Vector3< T > &up, Vector3< T > &forward, Point3< T > &pos)lwpp::Matrix4x4< T >inline
Matrix4x4(const T v[9])lwpp::Matrix4x4< T >inline
Matrix4x4(const Matrix4x4 &v)lwpp::Matrix4x4< T >inline
Matrix4x4(T m00, T m01, T m02, T m03, T m10, T m11, T m12, T m13, T m20, T m21, T m22, T m23, T m30, T m31, T m32, T m33)lwpp::Matrix4x4< T >inline
Matrix4x4(T v[4][4])lwpp::Matrix4x4< T >inline
Mul(const Matrix4x4 &m1)lwpp::Matrix4x4< T >inline
Mul3x3(Point3< T > &v) const lwpp::Matrix4x4< T >related
operator()(const Point3< T > &v) const lwpp::Matrix4x4< T >related
operator()(Point3< T > *v) const lwpp::Matrix4x4< T >related
operator()(const Vector3< T > &v) const lwpp::Matrix4x4< T >inline
operator=(const Matrix4x4 &v)lwpp::Matrix4x4< T >inline
RotateB(T angle)lwpp::Matrix4x4< T >inline
RotateH(T angle)lwpp::Matrix4x4< T >inline
RotateP(T angle)lwpp::Matrix4x4< T >inline
SetIdentity()lwpp::Matrix4x4< T >inline
SetRotationBHP(T heading, T pitch, T bank)lwpp::Matrix4x4< T >inline
SetRotationHPB(T heading, T pitch, T bank)lwpp::Matrix4x4< T >inline
transform(const Vector3< T > &v) const lwpp::Matrix4x4< T >related