LightWrap++
AC++wrapperfortheLightWave3DSDK
lwpp::LWNode Member List

This is the complete list of members for lwpp::LWNode, including all inherited members.

_acquireGlobal()lwpp::GlobalBase< LWNodeFuncs >inlineprivate
addColorInput(const std::string name="Color", NodeInputEvent *inp_event=0)lwpp::NodeInputHelperinline
addColorOutput(const std::string name="Color")lwpp::LWNodeinline
addColourInput(const std::string name="Colour", NodeInputEvent *inp_event=0)lwpp::NodeInputHelperinline
addColourOutput(const std::string name="Colour")lwpp::LWNodeinline
addFunctionInput(const std::string name="Function", NodeInputEvent *inp_event=0)lwpp::NodeInputHelperinline
addFunctionOutput(const std::string name="Function")lwpp::LWNodeinline
addIntegerInput(const std::string name="Integer", NodeInputEvent *inp_event=0)lwpp::NodeInputHelperinline
addIntegerOutput(const std::string name="Integer")lwpp::LWNodeinline
addMaterialInput(const std::string name="Material", NodeInputEvent *inp_event=0)lwpp::NodeInputHelperinline
addMaterialOutput(const std::string name="Material")lwpp::LWNodeinline
addScalarInput(const std::string name="Scalar", NodeInputEvent *inp_event=0)lwpp::NodeInputHelperinline
addScalarOutput(const std::string name="Scalar")lwpp::LWNodeinline
addVectorInput(const std::string name="Vector", NodeInputEvent *inp_event=0)lwpp::NodeInputHelperinline
addVectorOutput(const std::string name="Vector")lwpp::LWNodeinline
autoColorOutput(const std::string name="Color")lwpp::LWNodeinline
autoColourOutput(const std::string name="Colour")lwpp::LWNodeinline
autoFunctionOutput(const std::string name="Function")lwpp::LWNodeinline
autoIntegerOutput(const std::string name="Integer")lwpp::LWNodeinline
autoMaterialOutput(const std::string name="Material")lwpp::LWNodeinline
autoScalarOutput(const std::string name="Scalar")lwpp::LWNodeinline
autoVectorOutput(const std::string name="Vector")lwpp::LWNodeinline
available() constlwpp::GlobalBase< LWNodeFuncs >inlineprivatevirtual
chanGrp()lwpp::LWNodeinline
disconnect(LWNodeInput *nid)lwpp::LWNodeinline
firstInput(void)lwpp::LWNodeinline
firstOutput(void)lwpp::LWNodeinline
getGlobal()lwpp::GlobalBase< LWNodeFuncs >inlineprivatevirtual
getID(void)lwpp::LWNodeinline
getType(NodeValue val)lwpp::LWNodeinline
getValue(NodeValue val)lwpp::LWNodeinline
GlobalBase()lwpp::GlobalBase< LWNodeFuncs >inlineprivate
globPtrlwpp::GlobalBase< LWNodeFuncs >privatestatic
inputByIndex(int n)lwpp::LWNodeinline
inputGetIndex(NodeInputID nid)lwpp::LWNodeinline
LWNode(NodeID _id=0)lwpp::LWNode
nodeName()lwpp::LWNodeinline
numInputs(void)lwpp::LWNodeinline
numOutputs(void)lwpp::LWNodeinline
operator->()lwpp::GlobalBase< LWNodeFuncs >inlineprivate
outputByIndex(int n)lwpp::LWNodeinline
outputGetIndex(NodeOutputID nid)lwpp::LWNodeinline
serverUserName()lwpp::LWNodeinline
setID(NodeID _id)lwpp::LWNodeinline
setNodeColor(int col[3])lwpp::LWNodeinline
setNodeColor(int r, int g, int b)lwpp::LWNodeinline
setNodePreviewType(NodePreviewType type)lwpp::LWNodeinline
setValue(NodeValue val, double *v)lwpp::LWNodeinline
setValue(NodeValue val, LWDVector *v)lwpp::LWNodeinline
setValue(NodeValue val, double a, double b, double c)lwpp::LWNodeinline
setValue(NodeValue val, float v[3])lwpp::LWNodeinline
setValue(NodeValue val, float v)lwpp::LWNodeinline
setValue(NodeValue val, double v)lwpp::LWNodeinline
setValue(NodeValue val, int *v)lwpp::LWNodeinline
setValue(NodeValue val, unsigned int *v)lwpp::LWNodeinline
setValue(NodeValue val, bool v)lwpp::LWNodeinline
setValue(NodeValue val, LWNodalMaterial *material)lwpp::LWNodeinline
setValue(NodeValue val, Vector3d &v)lwpp::LWNodeinline
UpdateNodePreview()lwpp::LWNodeinline
~GlobalBase()lwpp::GlobalBase< LWNodeFuncs >inlineprivatevirtual
~LWNode()lwpp::LWNodevirtual